A very long quest for a very cool badge! As you progress through the six challenge rooms you must complete lots of mini games and challenges in order to win!
To start yourself off, you must enter the room and climb the stairs to the Habbo Falls Teleport, enter it for the first minigame!
Once in the next room you are now in the queue for a ‘Flappy Birds’ inspired game, where you must keep the duck in between the oncoming obstacles by flicking the switch and getting the duck through five times. A tip is to keep clicking until your duck is line with the gap but don’t go over it – or you will fail and be teleported back!
In the next room you’ll be greeted firstly by many raised log chairs with your aim being to reach the end. The path is shown below: (hint: you may click the top or seated part of the log to move across, you don’t need to click the floor!)
After this – you need to complete a roller course! This is quite simple and just requires you to be speedy!
After this, you will encounter a simple avoid the baby dino eggs course. Reach the stump chair past the one way gate to get to the next step!
Once this is over, you will be transported to a long ‘corridor’. Simply walk to the end and enter the teleporter for the next room.
You will then be in another large room. For the first task, you can ONLY walk on the raised blocks. Walking on the grass means you’re out! You must slowly make your way to the teleporter sneakily hidden at the end!
After this you’ll be teleported to the start of the One Way Gate run! You must get through those and past the roller in time, so be quick! Then you will be teleported to another one way gate part, it’s best to go through the first gate when the gate ahead of it is facing you.
Click through the banzai section until you land on the banzai teleporter by the stump chairs. Then sit on a chair – this is luck and you could be sent back to the one way gate section.
You must wake your way through a hidden path in the wired blocks. The path you must take is shown below:
Stand on the correct rock to proceed to the next room
You will be transported to the next room – for this you must AVOID the flies!
Well done! You will see a large room. You can ONLY walk when the latern is on!
Congrats! For the penultimate level, enter the teleporter and enter the next room. For this one you cannot step on the picnic blankets! They will teleport you back.
Almost there! For the final task and the end of the task, you must sit in the cuddly bears in the correct order. This is shown below:
Well done! Enter the teleporter for your badge.
Riceverai il seguente distintivo:
To start yourself off, you must enter the room and climb the stairs to the Habbo Falls Teleport, enter it for the first minigame!
Once in the next room you are now in the queue for a ‘Flappy Birds’ inspired game, where you must keep the duck in between the oncoming obstacles by flicking the switch and getting the duck through five times. A tip is to keep clicking until your duck is line with the gap but don’t go over it – or you will fail and be teleported back!
In the next room you’ll be greeted firstly by many raised log chairs with your aim being to reach the end. The path is shown below: (hint: you may click the top or seated part of the log to move across, you don’t need to click the floor!)
After this – you need to complete a roller course! This is quite simple and just requires you to be speedy!
After this, you will encounter a simple avoid the baby dino eggs course. Reach the stump chair past the one way gate to get to the next step!
Once this is over, you will be transported to a long ‘corridor’. Simply walk to the end and enter the teleporter for the next room.
You will then be in another large room. For the first task, you can ONLY walk on the raised blocks. Walking on the grass means you’re out! You must slowly make your way to the teleporter sneakily hidden at the end!
After this you’ll be teleported to the start of the One Way Gate run! You must get through those and past the roller in time, so be quick! Then you will be teleported to another one way gate part, it’s best to go through the first gate when the gate ahead of it is facing you.
Click through the banzai section until you land on the banzai teleporter by the stump chairs. Then sit on a chair – this is luck and you could be sent back to the one way gate section.
You must wake your way through a hidden path in the wired blocks. The path you must take is shown below:
Stand on the correct rock to proceed to the next room
You will be transported to the next room – for this you must AVOID the flies!
Well done! You will see a large room. You can ONLY walk when the latern is on!
Congrats! For the penultimate level, enter the teleporter and enter the next room. For this one you cannot step on the picnic blankets! They will teleport you back.
Almost there! For the final task and the end of the task, you must sit in the cuddly bears in the correct order. This is shown below:
Well done! Enter the teleporter for your badge.
Riceverai il seguente distintivo:
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